Jill has more firepower and possesses a lock-pick that enables her to access areas and items easily, as well as an inventory large enough to hold up to eight items, while Chris has limited firepower but is more durable in terms of taking damage from enemies, and a smaller inventory that can hold only six items. Players can choose between the two Alpha Team members Chris Redfield or Jill Valentine, each with their own unique differential abilities. Main article: List of Resident Evil characters Player character will also be assisted by another character ( Rebecca Chambers or Barry Burton) throughout the game. Players will encounter and fight various infected creatures such as flesh-eating zombies and zombie dogs, giant spiders, sharks, and other monsters. However, the supply of ink ribbons the player can acquire is limited much like the player's ammo and healing supplies. To save their progress, the player must pick up an ink ribbon and use it on any of the typewriters scattered through key locations in the game. The carrying capacity of the player is limited depending on the character and items that the player does not wish to carry at the moment can be stored into an item box to be retrieved for later use. To restore the character's health, the player uses first-aid sprays or three types of healing herbs that can be mixed together in different combinations for different healing effects. The player can arm their character with weapons to defend themselves from enemies, although the ammunition available for each firearm is limited and the player must learn to conserve the ammunition they have for situations where they will really need it. Key items are also available that give the player access to other items or new areas. To fulfill the game's objective, the player uncovers various documents that provide exposition about the game's narrative, as well as clues that help them solve various puzzles within the mansion. The player controls the character by pushing the D-pad or analog stick left or right to rotate the character and then move the character forward or backwards by pushing the d-pad up or down ( tank controls). The game's graphics consist of real-time 3D polygonal characters and objects, superimposed over pre-rendered backdrops with fixed camera angles. The objective of the game is to uncover the mystery of the mansion and ultimately escape alive. The player's character is a member of a special law enforcement task force who is trapped in a mansion populated by dangerous mutated creatures. The environmental graphics are pre-rendered, whereas the characters and the objects that can be interacted with are real-time polygonal models A sequel, Resident Evil 2, was released in 1998, and a prequel, Resident Evil Zero, in 2002.Ī screenshot of a puzzle that has to be solved at the beginning of the game. In 2002, a Resident Evil remake was released for the GameCube and ported to other platforms in 2015. It has been ported to Sega Saturn, Windows and Nintendo DS. It created a franchise including video games, films, comics, novels, and other merchandise. It is credited with returning zombies to popular culture, leading to a renewed interest in zombie films during the 2000s. Resident Evil has since been hailed as one of the most influential and greatest video games of all time. By December 1997, it had sold about 4 million copies worldwide and had grossed more than $200 million USD. It was an international bestseller, and became the best-selling PlayStation game ever at the time. Resident Evil was praised for its graphics, gameplay, sound, and atmosphere, although it received criticism for its voice acting. Resident Evil establishes many conventions seen later in the series, including the control scheme, inventory system, save system, and use of 3D models superimposed over pre-rendered backgrounds. Gameplay consists of third-person action with emphasis on inventory management, exploration, and puzzle solving. It went through several redesigns, first as Super NES game in 1993, then a fully 3D first-person PlayStation game in 1994 and finally a third-person game. Players control Chris Redfield and Jill Valentine, members of an elite task force known as S.T.A.R.S., who must escape a mansion infested with zombies and other monsters.Ĭonceived by producer Tokuro Fujiwara as a remake of his earlier horror game Sweet Home (1989), the development of Resident Evil was led by Shinji Mikami. Resident Evil is a survival horror game developed and released by Capcom for the PlayStation in 1996.
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